Thanks for the responses guys. As you can imagine, the playing limits options did not work. Basically, without manually putting in spot percentages for every team, draft leagues lead to overuse. I suppose injuries help in scrambling things up a bit, but there is no such thing as fatigue.

Our hobby is a little frustrating at the moment. On the one hand, you have Puresim and OOTP that have GM functionality. While not perfect, their roster AI is reasonably good. However, since both games try to model so many complex aspects of the GM experience (career play, finances, free agency, 4 for 1 trades, etc.), their GM-AI's end up being pretty weak competitors. Moreover, neither game offers a managing experience like DMB. I really don't like PS's in game experience. Its stat presentation is jumbled, its play by play is sparse and it lacks pitch-by-pitch, which for me is essential for a managing sim. OOTP has a great in-game visual experience - plenty of stats, excellent pitch by pitch, a kick-ass pitch locator and decent play by play - but its computer manager still makes sophmoric tactical mistakes; mistakes that should have been eliminated from the game a long time ago. DMB, on the other hand, has a fantastic in-game manager. There are some weaknesses, but no other game comes close to capturing the inherent tension (thanks PBP) and tactical challenges of a 9-inning baseball game. But, as we all know, it lacks any GM ability. It is a shame too, because judging from its draft utility, DMB could put together a decent roster manager if it poured some resources into the project.

So here we are with three really good games, but each lacking something that another excels in.

I'm more of a in-game player. It's what drew me to this hobby 30 years ago. I just want a smart roster manager that can do some minimal, basic things.  At the moment, OOTP is the closest to what I want, but it keeps adding layer upon layer of complexity to a game that hasn't got the fundamentals down yet. I love Shaun's dedication to his project, and I will always purchase and support his work. His game is a few iterations from being where it needs to be in order to compete with the other two, but hopefully it will avoid the pitfalls of OOTP's development trajectory. Anyways enough of my complaining. This hobby has come a long way and I'm sure things will continue to get better. I just wish DMB wasn't on the sidelines.

Edited 3 times by Highandoutside 06/04/11 11:23 AM.