skunkle wrote:
You make an oversight in a key situation in a really good DMB game...
You CAN'T take it back.

Drat.
Sort of like how you can't take it back in real baseball either?  To quote the Mahatma himself:  "A man who isn't alert is usually in the 2nd division, and that's where he belongs."

I can rationalize the failure to call for a bunt or steal as modeling the real-world problem of players or 3rd base coaches occaisionally missing signs.  And I know of one real-world  instance when the aged Ty Cobb, managing in a 1945 high school all-star game in the Polo Grounds, fell asleep in the dugout and forgot to follow through on his intent to put a player into the game in the late innings. 

But I do have to say that, even after invoking the wisdom of the wise and all-knowing Mahatma, I can see some value in an Undo button.  A manager who decided to send up a pinch hitter or pull a pitcher but then forgot to do so would probably have a coach at his elbow going "Skip?  Hey skip? That lefty that you have warming up?  Didn't you want to bring him in to pitch to this next guy?"  And then the manager would jump to his feet and exclaim "Oh, $#!+, that's right!  Time!!" and start walking to the mound to take care of it.   In the absence of a coach or players to give a DMB manager a little reminder, an Undo button might be a reasonable way to model the result of a manager's last-second realization that he had made an oversight, even if it models a process that doesn't exist in the real world.

Edited 2 times by What Cheer Wombat 06/09/11 4:11 PM.