What Cheer Wombat wrote:



Computer simulations have a limitation compared to human decisionmaking because (so far at least) humans are better at considering and balancing multiple objectives, especially when those objectives are contradictory.  Computer programs will handle those situations with a more linear approach to sequential decision rather than examining all the potential objectives and decisions in one bundle of variables...

I wasn't trying to say that there is something amiss in DMB because of such (infrequent) perplexing decisions, other than to observe that it is something that will always occur with computer simulations of complex decisions.  DMB seems to have a lot fewer of those kinds of little puzzlers than other games, at least the ones I've played.

Ditto.

  

DaddyO

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"In baseball the object is to go home! And to be safe!"  --  George Carlin.